Advanced Stats Glossary
The numbers Chet references, explained in plain English. Ask Chet about any of them.
NFL
EPAExpected Points Added
How many points a play added or cost compared with what was expected from that down, distance and field position.
Why it matters: The best single measure of how much a play actually helped a team score.
DVOADefense-adjusted Value Over Average
Football Outsiders' play-by-play efficiency rating, adjusted for opponent strength. 0% is league average.
Why it matters: Separates good teams from teams with easy schedules.
YOEYards Over Expected
Yards a rusher or receiver gains beyond what a model expects given blockers and defenders.
Why it matters: Credits the player rather than the blocking or scheme.
Success Rate
Share of plays gaining 40% of needed yards on 1st down, 60% on 2nd, and 100% on 3rd/4th.
Why it matters: Shows how consistently an offense stays on schedule.
Pressure Rate
Hurries, knockdowns and sacks divided by opponent dropbacks.
Why it matters: A truer pass-rush measure than sacks alone.
Explosive RateExplosive Play Rate
Share of runs of 12+ yards and passes of 16+ yards.
Why it matters: Big plays drive scoring more than almost anything else.
CPOECompletion % Over Expected
A quarterback's completion rate versus what's expected given throw difficulty.
Why it matters: Rewards accuracy on hard throws.
ANY/AAdjusted Net Yards per Attempt
Passing yards per attempt, adjusted for touchdowns, interceptions and sacks.
Why it matters: One of the most predictive simple QB stats.
NBA
TS%True Shooting Percentage
Scoring efficiency that counts threes and free throws.
Why it matters: Best single number for how efficiently a player scores.
eFG%Effective Field Goal %
Field goal % with threes weighted 1.5x.
Why it matters: Shows shooting value without free throws.
UsageUsage Rate
Share of team possessions a player finishes while on the floor.
Why it matters: Context for efficiency — high usage is harder.
Net Rating
Points scored minus allowed per 100 possessions.
Why it matters: The cleanest way to compare team strength.
Pace
Possessions per 48 minutes.
Why it matters: Explains why raw totals can be inflated or deflated.
MLB
wRC+Weighted Runs Created Plus
Total offensive value adjusted for park and league. 100 is average; 150 is 50% better.
Why it matters: Compares hitters fairly across eras and ballparks.
OPS+On-base Plus Slugging Plus
OPS adjusted for park and league, scaled so 100 is average.
Why it matters: A quick, fair hitting comparison.
FIPFielding Independent Pitching
An ERA-like number using only strikeouts, walks, hit batters and home runs.
Why it matters: Removes defense and luck from a pitcher's results.
xwOBAExpected Weighted On-base Average
Expected hitting value from exit velocity and launch angle.
Why it matters: Spots hitters due for a hot or cold stretch.
Barrel %Barrel Rate
Share of batted balls hit at ideal speed and angle.
Why it matters: Strongly linked to power output.
WHIPWalks + Hits per Inning Pitched
Baserunners a pitcher allows each inning.
Why it matters: Simple read on how often a pitcher is in trouble.
NHL
xGExpected Goals
Probability each shot becomes a goal based on location and type, summed up.
Why it matters: Shows who is creating real chances, not just shooting.
CorsiCorsi (CF%)
Share of all shot attempts — on goal, missed and blocked — while a player or team is on the ice.
Why it matters: A proxy for puck possession.
FenwickFenwick (FF%)
Like Corsi but excludes blocked shots.
Why it matters: Slightly cleaner read on scoring-chance control.
HDCFHigh-Danger Chances For
Scoring chances from the slot and crease area.
Why it matters: The chances that actually turn into goals.
PDO
Team shooting % plus save %. Around 100 is normal.
Why it matters: Far above or below 100 usually means luck will even out.
GSAxGoals Saved Above Expected
Goals a goalie prevented versus what the shots' xG predicted.
Why it matters: The best measure of goaltending.
Proprietary ratings like DVOA aren't in live feeds, so Chet explains them and uses the closest live-data stats instead.